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Galentines

Made with Maya, NUKE, Photoshop, After Effects
 

Responsible for compositing and look development.
Model provided by CG Trader. Rigging done with Adobe Mixamo. Background plate provided by Morgan Woodward. 

 

background plates

look development

UV Grid Testing
 

Iridescence texture was created within the hypershade using aiFacingRatio
 

Nuke Tree

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