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Soccer Comp
CG Integration / Responsible for all aspects except backgorund plate.
Done in Maya, Nuke, Photoshop, Substance Painter, and After Effects
Background Plates (shot by Ken Kuroiwa)
Background plates were used to camera match the scene in Maya. The foam and chrome ball helped with setting up the direction and intensity of the lighting.
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Clean plate

Shadow Plate

Grey/Foam Ball

Chrome Ball

Cube
Substance Painter
Through layering, I painted the patterns of the soccer balls. I used alpha stencils to add the logos.
Here are some of the test colors I wanted to use alongside with references:


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Nuke Tree
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