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Soccer Comp

CG Integration / Responsible for all aspects except backgorund plate.

Done in Maya, Nuke, Photoshop, Substance Painter, and After Effects

Background Plates (shot by Ken Kuroiwa)

Background plates were used to camera match the scene in Maya. The foam and chrome ball helped with setting up the direction and intensity of the lighting. 

W20_T420_Floor_KenKuroiwa_Cleanplate (1).JPG
Clean plate
W20_T420_Floor_KenKuroiwa_ShadowPlate.JPG
Shadow Plate
W20_T420_Floor_KenKuroiwa_GreyBall.JPG
Grey/Foam Ball
project_1_camera_matchchrome1.0001.jpg
Chrome Ball
W20_T420_Floor_KenKuroiwa_Cube.JPG
Cube 

Substance Painter

Through layering, I painted the patterns of the soccer balls. I used alpha stencils to add the logos.

Here are some of the test colors I wanted to use alongside with references:

68a95138df8f3205e1b7577ed4f0f239.jpg
Metallic-Leather-Soccer-Ball.jpg
2021-04-01 (4).png
2021-04-01 (1).png
2021-04-01 (3).png
2021-04-07 (1).png
2021-04-01 (2).png
2021-04-07 (2).png

Nuke Tree

2021-07-21 (21).png
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